As of version 0.18.5, our new mod manager Vortex now supports modding for all of the above games meaning you can use Vortex to mod 59 different games total.
Moreover, multi-variant mods - that’s mods that give you multiple options, such as different colours for armour replacers etc. - for many games, including the above (with the exception of Vampire the Masquerade - Bloodlines), can make use of mod installers when used together with Vortex.
In a nutshell, mod installers add a convenient menu to the mod installation that allows you to pick and choose the options you want. This is convenient for users, but also for mod authors because it means that you will only need to pack and maintain one file on your mod page, rather than providing, maintaining, and updating many different options.
Example: Hat Pack for Sekiro by ZullieTheWitch


Mod installers are a viable option for many different games: from most Bethesda games (The Elder Scrolls and Fallout) to Monster Hunter: World, Sekiro, or Resident Evil 2 (2019).
For anyone who is interested in making their own mod installers, we have written up a brief wiki article covering the creation process which is simplified thanks to a community-made tool.
With that being said, feel free to try out Vortex, view our documentation, or ask any questions you might have in our Vortex Support Forums directly.
Happy modding!
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You can add/rename categories yourself too, here's the documentation about it https://wiki.nexusmods.com/index.php/Category_Management
And if you double click on a mod you can rename it inside Vortex.
I've used Vortex for more than a year to manage Fallout 3, Fallout NV, Fallout 4, Skyrim SE, and Enderal. During that time I've had to make only five plugin adjustments, three of which turned out to be unnecessary after all
I came to Vortex from a "drag and drop" mod management environment that soaked up a lot of my time. Vortex has relieved me of that chore and allowed me to spend more time with my gaming. I would call that "making tasks easier."
Larger Size
Obviously it's a different game but the workflow is exactly the same.